What did I do wrong when making the Stylized Shader?
Hello! I am trying to make the stylized/Cel shading material for my level. I followed the guide shown here https://docs.unrealengine.com/latest/INT/Resources/Showcases/Stylized/PostProcessing/index.html#toonoutline and I looked at the Stylized Showcase but when I play the scene turns black with a white outline instead of a black one. What am I doing wrong?
asked Jun 02 '15 at 10:41 PM in Rendering
Hi Xander -
It looks like your Post Process is only rendering the Mask used to LERP between the 'SceneTexture:PostProcess0' and the color of you Outline.
If you can post a screenshot of your Blendable Material I will tell you exactly where and what you might need to add, but hopefully this will give you a start.
answered Jun 04 '15 at 06:48 PM
Lovecraft_K ♦♦ STAFF
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