,Sprite wont move

I’m following along with a paper 2D tutorial the problem I’m running into is my sprite won’t move left to right but will flip left to right in the
axis mappings I have move right with D and A bound D set to 1.0 and A set to -1.0 I have no idea what’s going on here is a link to my blueprint thanks in advance
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Hey Alphkush,

I have looked over the blueprint information that you’ve provided. The blueprint is set up correctly. As long as you have the inputs placed in project settings correctly, your character should be functioning like it would with the 2d side scroller template. This blueprint you’ve shown me is the character blueprint, correct?

yes that’s right that blueprint is in my character blueprint

Your default pawn class is set up as your character blueprint as well?

yes I have my default pawn class set up to use my character

Hey Alphkush,

Do you have the ‘UpdateAnimation’ nodes set up? This will set up how your animation flips from side to side when you’re moving, so it runs smoother. I would highly suggest looking in 2dSideScroller template for additional visual information, sometimes tutorials leave bits off that may be needed, or they’re created in an older version of the engine which can cause some confusion.

Looking forward to hearing from you, thanks! :slight_smile:

Hey Alphkush,

I have not heard from you in quite some time and for this reason, I must mark this question as ‘resolved’. However, if you have any further questions regarding this specific topic, please reply back and I will be more than happy to assist you further. For all other questions, please submit a new question to AnswerHub.

Have a great day!

This question is never resolved because no one posts a answer to simple but COMPLEX in ue4 question

I need movement to make a object (pawn) move up/down/left/right using paper2d… the sidescroller is mental to get you head around the axis values becuase Y ISNT always up but is in 2d… i got it so far but the press release of the booleans wont fire fast enough to stop mental flipbook retardation…

sorry but for 3d i can make this in a jiff but 2d so much math to get a simple thing on a top plane looking down the Z axis to move X-Y…
Anyone any incite