The game doesn't start by the player that I created.
I created a player using a blueprint class (character). I set the gamemode properly, but when I start the game I spawn in the camera viewport (not in the position of the character blueprint); However, with the input of the character blueprint. How do I start the game where I placed my player (blueprint class character)? alt text
asked Jun 03 '15 at 06:06 PM in Using UE4
I believe what you are looking for is the PlayerStart actor.
answered Jun 03 '15 at 06:20 PM
Had the same problem. Fixed it! Had a huge Sphere around my map as space with stars and stuff. I had over 6000 objects on this map and was overseaing that a second such sphere was placed. I don't know why, but this second sphere was causing me spawning at 0.0.0 when "play from here" from anywhere. And when Play from an Player Start only the anmiations started and I was just in the editor mode again. Straaaange... But deleting this sphere fixed it. Strangly enough, the sphere was an exact copy of the first one, which does work fine when placed stan alone!? I've checked every blueprint, anything. Basically was working two months to fix this. And it was a sphere...
answered Nov 13 '16 at 03:52 PM
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