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[Closed] Lighting Issue

I have imported two static meshes and put them side by side. However, when I build the lighting, they have extremely different lighting. I have ensured that their lightmaps are the same resolution and that there are no errors pertaining to those meshes. I have a picture attached. Thanks in advance for any help.

![![alt text][1]][1]

Product Version: UE older version
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asked Jun 03 '15 at 11:40 PM in Rendering

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The question has been closed Jun 04 '15 at 03:06 PM by Tim Hobson for the following reason:


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answered Jun 04 '15 at 03:06 PM

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Tim Hobson ♦♦ STAFF
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