Failed to load assets - IKinema
I am trying to migrate assets from my launcher version of 4.7.6 to the source version of 4.7.6. However, when I migrate the assets or try to copy and paste them into my new project, I always get Failed To Load Asset wen I try to right click on them. Is there a step I am missing or do I need to just re-import everything manually and remake my blueprints(which would be unfortunate)?
Okay, I spoke with one of our devs and having the Changelist number set as 0 or 1 is not the correct way to do this. An actual changelist number must be set in both the ENGINE_VERSION and BUILD_FROM_CHANGELIST.
So try copying the Version.h from the Binary version over top of the Version.h from source. Let me know if that fixes the issue or not.
answered Jun 05 '15 at 03:39 PM
TJ V ♦♦ STAFF
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