Blueprint twirl around object

Hi,

how can i make that my character is twirl around a object
example: http://hative.com/wp-content/uploads/2013/10/rocket-logos/rocket-over-the-moon-logo-18.png

thanks in advance

I know there something called SrringArmComponent which lets keep mesh component distance from center

hi,

can you explain how that works?

Hey ,

You may want to check through our Content Example maps for some ideas on how to move your character around an object. However, if you’d like to learn more about the spring arm component, here are a few links for you:

  • [Camera - Spring Arm Component][1]
  • [How to use Spring Arm Component][2]

Thank you! :slight_smile:

https://docs.unrealengine.com/latest/INT/Engine/Components/Camera/index.html
[2]: Using a Static Camera in Unreal Engine | Unreal Engine 5.1 Documentation