Locking viewport to camera actor in orthographic mode causes crash.

As the title says:
If you have a camera in orthographic mode and attempt to “Lock viewport to actor” on that camera, the program crashes. Also, when I tried to submit a bug via the crash report - in a blaze of irony - the crash report then crashed.

Hi Weaver,

Are you still able to reproduce this and what version of the Editor are you on? You can find this under Help/About Unreal Editor from the File Menu Bar.

!

-W

Hello Wes,
for the reply!

I am using 4.0.2. I can replicate this every time.
I’ve recorded [a short youtube video][1] demonstrating the issue (in hopes it will be helpful to yourself and/or the team).

I am using windows 8.1, An intel i7 chipset and an nVidia GTX 780 with the latest drivers.

!

[1]:

Perfect!

Thank you sir, I now see the issue and can reproduce it on my end as well - I was thinking you meant a locked camera in an Othographic view port, not Projection Mode on the camera. :slight_smile:

I have entered this issue into our database for our team to review along with a link to this post. Please continue to point out any issues that you come across so that we may get them in front of our team!

Cheers,

-W