I have placed Light (Movable) with enabled Ray Traced ... option and when I am trying to rotate my camera near lighted wall, wall's material is flickering...
Is it bug or my mistake?
Here is video with example and my Light Options https://youtu.be/SwkRffsZtaQ
Solved by steps: 1) Created new wall object's blueprint 2) Applied old Const-n Script to the new BP by copy-paste 3) Dropped old wall object's blueprint 4) Changed my level BP spawners to the new wall object's blueprint.
I don't know, why old BP was flickered... (((
answered Jun 05 '15 at 10:06 AM
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