Any idea why Get Widget Visibility crushing the editor

Hey,

I’m trying to get visibility of a specific image in order to play its animation.
The weird thing that when i using get visibility node its crushes my editor, if I remove it it doesn’t crush.

here is a picture of the blueprint inside the widget graph.

The problem isn’t the animation, because the animation work I made it to work in other ways.
The problems lays in the node Get Visibility that crushing my editor.

I think one of the ways to make animations work in 4.7 UMG you find here:

btw: your image is a bit blurry, better upload a new one.

Did you try to not plugin the widget directly into the “get visibility” node but to first get the user widget from your widget of which I can’t see the name. Or maybe make a cast somehow.

Did you try the same thing in a blank project?

Nope I didn’t tried but I will :slight_smile: