Hi,
i have a static mesh in my characterBP that is not in the capsule component.
how can i make that it can overlap a other BP class. now only the capsulecomponent can call a begin overlap event from a other BP class.
Hi,
i have a static mesh in my characterBP that is not in the capsule component.
how can i make that it can overlap a other BP class. now only the capsulecomponent can call a begin overlap event from a other BP class.