Render Matinee (from sub-level) failing to play on 'movie'
Dear Fellow Unreal’s I have set up a matinee sequence in a big project, and now have trouble rendering it out.  It has a director group,  The Matinee is set to ‘Play on level load’,  The nodes mentioned in the tutorials are added to the SUB-level blueprint and all camera’s and matinee  are placed on a separate level since we were working on this project with a large group and used the levels as an organisational layer-system. All levels required are set to stream when level is played.
Now, When I go into the matinee and press the ‘movie’ option to record we simply spawn at the worlds origin and can freely move around instead of it starting the matinee sequence. I suspect it has something to do with the nodes being on a sub-level blueprint but I have been unable to find out how to resolve this since I cannot link the same nodes in the normal ‘Level blueprint’. I would appreciate any solution or work around you guys can offer, since currently we are running with screen capture software.
[EDIT]: Moving the matinee and camera's to new level is no option since it unlinks all camera's
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