Is there a way to render shadows realtime in UE4? I've got a pretty big terrain and light building takes forever! I started yesterday morning (on medium settings) and it's still 0%. So I tought maybe I can render shadows realtime for the objects that are visible to the player.
Kind Regards, Dyronix
asked Jun 07 '15 at 10:38 AM in Rendering
You only need to set your lighting to Movable. By default it is set to Stationary which will bake static shadows and use dynamic shadows for movable objects such as physics bodies and characters.
You can read more about lighting here: https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/index.html
answered Jun 07 '15 at 05:39 PM
Tim Hobson ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here