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Emitter not visible on client

I've seen tons of questions like mine, but none of the solutions works for me :|

I do a simple line trace and i want to spawn an explosion when it hits. Clients see their own explosions and explosions made by a listenserver replicates to all clients. But client made expl. doesnt replicate to other clients.

Replication is set to multicast and its done in the thirdpersonbp.

alt text

Product Version: UE 4.7
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emitter.jpg (289.0 kB)
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asked Jun 07 '15 at 08:28 PM in Blueprint Scripting

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inse
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avatar image Deftones4 Mar 17 '19 at 09:52 AM

how did you go did you get it to work im stuck with this exact same issue

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