Character blueprint not working

Hi! so im a bit new to blueprints and i just made a character setup i followed all the necessary steps in the documentation, but when i press play nothing happens i just fly around like i normally do. I created my blueprint in a project file i had been working on for some time now, and i created it with the starter content, i dont know if the starter content is whats messing it up, but i migrated my blueprints to a completely blank file and everything works fine. is there any way i can make it work in the file that has the starter content?

I’m pretty sure you forgot to select your custom character class in the World Settings Window so unreal keeps spawning the default one.

Do you mean the default pawn class? I just selected it , and it still doesnt work when i press play, but it did work when i pressed possess when playing. or is it supposed so work that way?

You don’t need to manually call possess, if there is no pawn with “AutoPossessPlayer” in your level, UE4 should create a BP_character and possess it for you.

yep! you were right, its working fine now, for some reason it didn’t work until i restarted unreal. thanks!