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Changing The Main Camera View for Third Person?

Hi, Creating a Third Person game. I am new to Unreal 4 been using for the past few days. Came from Unity 5. In Unity you just click on the camera, and adjust it how you like it. In Unreal 4, it's not that simple. Found no help through YouTube video's. Cant find nothing. I want a camera view of something like in The Order Of 1886/The Evil Within. I want the camera to be closer to the player. How do I do that? Is it through blueprints or something?
Thank You

Product Version: UE 4.7
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asked Jun 08 '15 at 12:47 PM in Using UE4

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BlacklistSpy
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3 answers: sort voted first

Np we were all there at one point :)

So inside the Blueprints folder is the Thridperson Character blueprint. You need to go into that first. Once thats open, select the viewport tab, and then you should be able to just grab the camera behind the character and move to where you want it.. Then compile

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answered Jun 08 '15 at 04:02 PM

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EddieEllis
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avatar image BlacklistSpy Jun 08 '15 at 04:03 PM

I did it. Thank You so much :)

avatar image EddieEllis Jun 08 '15 at 04:06 PM

nice, your on your way :)

I very good place to start learning is youtube. There is a guy called Tesla Dev, he does very short but incredibly helpful videos.

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You should just be able to open the character blueprint and move the follow cam in the correct position, and re-compile.

Do you want to camera to be fixed at that point or still be able to rotate it ?

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answered Jun 08 '15 at 01:16 PM

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EddieEllis
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avatar image BlacklistSpy Jun 08 '15 at 03:05 PM

Rotatable.

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Then you should just to that in the Character blueprint as above.

Are can also make it zoomable, by using the middle mouse wheel by rigging up the following.

alt text

Hope that helps

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answered Jun 08 '15 at 03:15 PM

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EddieEllis
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avatar image BlacklistSpy Jun 08 '15 at 03:50 PM

This is going to sound like a noob, what do I click on exactly?

avatar image BlacklistSpy Jun 08 '15 at 03:53 PM

I just copy it, I am assuming. I'm new to this. I like they why how blueprint is. Its like a visual script. :)

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