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Smooth Shadow


I need my light to spread out and not having some hard edges, my light comes out through a ceiling which has some holes.

Here is my scene, i'm using only one light source for lighting, no spotlights or pointlights

alt text

The transition i'm searching for is long and smooth (spread) light to shadow. Is there a way to do it (i have to keep my light source either way) ?



Product Version: UE 4.7
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asked Jun 08 '15 at 01:31 PM in Rendering

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Just adjust the Cascade shadow map's parameters of direct light ...

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answered Jun 08 '15 at 02:56 PM

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avatar image Tim Hobson ♦♦ STAFF Jun 08 '15 at 04:17 PM

Hi Limpieza,

As dvd.kh suggested adjusting the setting in the light sources cascaded shadow maps tab should help.

You can take a look at this Wiki Lighting guide that we've setup to help understand some of these settings and what they do: wiki.unrealengine.com/LightingTroubleshootingGuide

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