I want to composite live video with unreal for broadcast
I'm currently working on a project where we use Viz Artist to composite 3D content and infographics onto a live video stream. We are using GoPro camera, Kinnect(Still new to this, but we're grabbing our 3D scans with these) and a Blackmagic Intensity Pro 4K live capture card. We'll be upgrading soon to a Motu HD-SDix. We also run a dedicated sound rig which at the moment all runs in the box, but will soon be upgraded to a separate system which all connects over AES.
Haven't worked with Unreal or 3D for a few years so I'm playing catch-up here.
Hope someone can help
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