Navmesh Problems with landscape collision
I'm making my project using the landscape demo and I've sculpted the landscape as per my requirements. But the landscape collision doesn't seem to update.
I'm having trouble laying my NavMesh Volumes in some areas as shown in the pic below.
but as soon as I set the collision preset on landscape to NoCollision, it works like a charm as seen below
By using the second solution my player falls through the ground as you might have guessed already.
How could I update or rebuild the collision on the landscape. Is this a bug or am I doing something wrong here?
[EDITOR VERSION - 4.7.5] Thanks. Cheers.
There have been some landscape navmesh generation issues we've fixed for 4.8. Can you give 4.8 a try and see if your issues got solved?
You can also try messing around with navmesh generation settings,
answered Jun 09 '15 at 07:13 AM
I had a feeling it was the landscape collision not fully updating. I am happy to hear that recreating the collision helped to solve the error you were experiencing. I'll mark this thread as answered for tracking purposes. If the error occurs again and this does not solve it, please feel free to post again and I'll be happy to take another look.
answered Jun 10 '15 at 07:05 PM
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