Hello,
i have 2 Pawns i posses per button press. (It switches from one to the other and back like i want.
The Problem is, the unselected pawn is stuck in animation/floating in the air when changing mid air.
How can i add some gravity and idlestance to my unselected pawn?
Tried adding physic simulation… result was a Character lying on his back in his running animation floating around G