How to make an object follow my character without using sockets?

I’m trying to attach a sphere object to my character in level blueprint so that it always follows my character but it has to stay right infront of my character this is what i’v got so far

but no luck, didn’t expect it to work either. I know a skeletal mash can attach to a socket on my character but How do i make an object follow my character without using sockets??

What is the goal here? Because you could just add the sphere as a component to the character and set the relative transform of it such that it is in front of the character. Would this not meet your needs?

The sphere can’t be a part of the character blue print, because I need to use it in the level blueprint. Here’s a video showing what I want to do with the sphere.