"Apply a Percentage of Rotation" node in the AnimGraph replaces motion from unreferred axis

I am attempting to “apply a percentage of rotation” on two axis of a bone. The node only applies this effect a single axis at a time so I am using them in succession.

For example:

I have Bone_1 Z-Axis mapped to Bone_2 Z-Axis at 0.5 mult and 1 Alpha, This alone works perfectly.

I then have Bone_1 Y-Axis mapped to Bone_2 Y-Axis at 0.5 mult and 1 Alpha. This alone works perfectly.

When I string them together the second node removes the Z-Axis influence and just replaces the Y-Axis.

Any guidance would be great. Thanks!

We’ve built a variation of the node as a plugin to account for multiple axis and additive motion. So it’s not as pressing to answer but it would be nice to have this be the standard implementation.