Information about UE4 GBuffer
I'm pretty desperatly searching for information about the GBuffer, but just can't find any.
Things that interesst me:
I would very appreciate any kinds of info!
P.S.: Sorry if this isn't the right place to question.
Here is an in depth look at g-buffers and how they work. First paragraph discusses how to choose the size of the G-Buffer.
answered Sep 17 '15 at 08:46 PM
You would like to check out FSceneRenderTargets class and EncodeGBuffer function in DeferredShadingCommon.usf. You would get a better understanding on GBuffer layout. As MrRabbit said, you could slim GBuffer size according to your specific requirement. You must find a balance among performance, vram size and quality.
answered Sep 17 '15 at 06:26 PM
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