Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Office Holiday

Epic Games' offices will be on holiday from June 22nd to July 7th. During this period support will be limited. Our offices will reopen on Monday, July 8th. 

Dynamic Parameter (material)


I'm trying to make a blueprint, where I can dynamicly change the animation phase of Flipbooked material. I don't know what I'm doing wrong.. Here you can see, how I work with it:

I created a material parameter collection called "MatParam_collection" and there I got one scalar parameter called "ResultTableAnimPhase":Material Parameters Collection

Then I created a material with flipbook like this: Material

It is supposed to make this animation (I'm adding starting and ending position): StartPosEndPos

Then I have a widget (with result table), that is supposed to show up after you finish a level... I use there "event tick" to make the animation like this: Widget Script

The problem is, that after the widget is constructed (the result table is shown), the animation stucks on the '0' phase.. By using breakpoint I found out, that it seems, that the parameter value is changing, but it doesn't affect the material (respectively the result table animation).. I can't figure out, what is wrong?

Product Version: UE 4.7
more ▼

asked Jun 09 '15 at 08:21 PM in Blueprint Scripting

avatar image

6 1 1 1

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question