Input Settings Not working?
I have had this note pick-up working perfectly by using the "e" key in the past, but for some reason, when I switch to using either both "e" and "gamepad X" or a specified Input in the settings menu (which is also e and gamepad X), it stops working. I can't for the life of me understand why. Why would changing "e" input to a gamepad input make it stop working?
asked Jun 10 '15 at 03:49 AM in Using UE4
Maybe add in Project Settings -> Action Mappings "pick up object"
Then set that to whatever keys, like E or Gamepad X (or both), and then fire that off instead of the node for the button push. That way, you'll be able to tell whether it's a problem with your script or with the Gamepad settings or maybe even the gamepad itself.
Also run the "play in editor" and enable the debug settings (up on the top) so you can literally see if the Gamepad X is firing into the rest of it.
Hope it helps!
answered Jun 10 '15 at 03:57 PM
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