I have a Galaxy Note 4 that I am trying to deploy a basic game package to (Nothing fancy just a rotating cube with touch controls) however every time I attempt to deploy the game to my device it does not load. The app never shows up on my device nor does it ever run. It stops at some point during actual run time. I don’t know much about android game development so bear with me. I am not using the Github build and I used the Android quick start guide from the UE4 Wiki (Script Kitty Mode activate)
This is the run log however: link text
The bottom lines were not recorded for some reason:
LogPlayLevel: BUILD SUCCESSFUL
LogPlayLevel: Total time: 33 seconds
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\adb.exe=True
LogPlayLevel: CommandUtils.Run: Run: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s d915d80b uninstall com.YourCompany.AndroidTesting
LogPlayLevel: adb: Failure [DELETE_FAILED_INTERNAL_ERROR]
LogPlayLevel: adb:
LogPlayLevel: CommandUtils.Run: Run: Took 1.0040574s to run adb.exe, ExitCode=0
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\NVPACK\android-sdk-windows\platform-tools\adb.exe=True
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 58.512216