accessed none: print string on hit
I've seen other similar issues to mine, but none that were able to solve my particular problem. I want to print "hit" when my projectile hits the target. My blueprint is as follows:
And the error log:
Any help would be greatly appreciated :)
asked Jun 11 '15 at 06:45 AM in Blueprint Scripting
Print out the value of "Other" from your event, it could be the value is none and the error is spawning from trying to get the tag from an invalid actor.
Typically this error means something is invalid that you are assuming exists. Typically you want to verify each input is valid before referencing it if you don't have max surety that it will always be valid.
Testing if anything is valid is simple, you can drag out of most any type and choose isValid as a pure boolean or a macro version for the execution chain.
answered Jun 13 '15 at 07:05 AM
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