How to map actions and axis in player controller if possibl
is it possible to map actions and axes in the player controller rather than in the character, and if yes can someone explain the process of doing it.
asked Jun 11 '15 at 06:19 AM in Everything Else
Not only is it possible, it's where it should be. Override SetupInputComponent in your player controller and do all the bindings there.
answered Jun 11 '15 at 12:39 PM
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