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[4.8] Some structs not listed in BP editor

Hi there,

I cannot choose 'S_CarDesignMeshReplacements' as type for a variable in the Blueprint editor, it's just not listed:

alt text

It looks like this, nothing fancy:

alt text

I tried to rename it, but that makes no difference. When I duplicate the struct, the copy is listed. So I tried to replace all the references to the new version, but that didn't work either (got a 'CRITICAL ERROR' instead).

So I tried to recreate the structure with blueprints, but there seems to be another bug.

Product Version: UE 4.8
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asked Jun 11 '15 at 11:55 AM in Bug Reports

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avatar image TJ V ♦♦ STAFF Jun 11 '15 at 01:44 PM

Hi spyro,

I attempted to reproduce this in 4.8 but I couldn't get your results.

Was this project originally created in 4.8 or was it converted over? Could you try to reproduce this in a new test project and upload it here?

avatar image spyro Jun 11 '15 at 07:25 PM


yes, it was converted from 4.7.6. No, I cannot reproduce this in a new project (how could I). Is there any information or log I can post for you? Is it possible to read all classes new in or something?

avatar image TJ V ♦♦ STAFF Jun 15 '15 at 06:53 PM

Have you tried making a new blueprint entirely and see if the struct is listed there? If that doesn't work, maybe a new blueprint and a new struct?

See if anything is printing to your Output Log when you try to compile.

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It isn't listed in a new blueprint either. I would just recreate the struct, but the replacement of references when deleting the old one isn't working either (critital error). Guess, I've to rebuild anything by hand.

I'll scan the output log, maybe I can extract a few bits of info out of it.

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answered Jun 15 '15 at 10:29 PM

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avatar image TJ V ♦♦ STAFF Jun 24 '15 at 05:38 PM

Hi spyro,

Have you had any luck fixing this issue? Did you find any useful info in the Output Log?

avatar image spyro Jun 24 '15 at 07:03 PM

No, not really thanks. I recreated that stuff, works ok since then.

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