Using a .wav file as source for a Media Player
I can import a .wav file and use it as a source in a Sound Cue. Likewise, I can create a Sound Wave that references a Media Player, and use that to create a Sound Cue. However, most of the formats that Media Player accepts are video formats. Is it possible to use a .wav as the source for Media Player?
asked Jun 11 '15 at 01:35 PM in Using UE4
I just added some missing audio file extensions to the WMF player plug-in. You will have to sync to Master or merge the following commit: 8b1c79d
However, please note that audio streams are not fully implemented yet and may not work correctly. We will try to sort that out this month though.
answered Jun 11 '15 at 02:56 PM
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