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Using a .wav file as source for a Media Player

I can import a .wav file and use it as a source in a Sound Cue. Likewise, I can create a Sound Wave that references a Media Player, and use that to create a Sound Cue. However, most of the formats that Media Player accepts are video formats. Is it possible to use a .wav as the source for Media Player?

Product Version: UE 4.7
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asked Jun 11 '15 at 01:35 PM in Using UE4

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I just added some missing audio file extensions to the WMF player plug-in. You will have to sync to Master or merge the following commit: 8b1c79d

However, please note that audio streams are not fully implemented yet and may not work correctly. We will try to sort that out this month though.

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answered Jun 11 '15 at 02:56 PM

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