Why is my static mesh not moving?
I've been trying to get my mesh to move on my command like in the UFO input example, but so far I've been unsuccesful. Here are the steps I took so far:
When I press play I can see that the Blueprint is doing its job. The Input Axes have positive values, yet my mesh is not moving. What is going wrong?
Okay I finally found it. The Physics property Start Awake of the mesh should have been set to true...
answered Apr 03 '14 at 12:27 PM
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