I am having issue packing to Android. I have a simple scene based off the paper2d example scene.
I downloaded the NVPack.
I updated the android SDK to the current version and to include all the possible platform tools I am able to get.
I am trying to push to android 19.
I ensured that the environment variables for windows are pathing to the right locations. I still get the following error trying to build or to launch in the UE4 emulator.
LogInit: Version: 4.7.6-2513093+++depot+UE4-Releases+4.7
LogInit: API Version: 2455222
LogInit: Compiled (64-bit): Apr 15 2015 12:09:54
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.7
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Epic Games/4.7/Engine/Binaries/Win64/
LogInit: Rocket: 1
LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
LogOnline:Warning: No default platform service specified for OnlineSubsystem
LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
LogInit: Object subsystem initialized
LogConsoleResponse:Warning: Skipping Unknown console variable: ‘TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)’
LogConsoleResponse:Warning: Found in ini file ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleRule = ShortestSide’
LogConsoleResponse:Warning: Found in ini file ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
LogConsoleResponse:Warning: Skipping Unknown console variable: ‘UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)’
LogConsoleResponse:Warning: Found in ini file ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Config/Windows/Engine.ini’, in section ‘[/Script/Engine.RendererSettings]’
LogInit: Selected Device Profile: [Windows]
LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
LogInit: Computer: SIMS-WS-1LSQXV1
LogInit: User: shawnfarris
LogInit: CPU Page size=4096, Cores=16
LogInit: High frequency timer resolution =2.338117 MHz
LogMemory: Memory total: Physical=31.9GB (32GB approx) Virtual=131072.0GB
LogMemory: Platform Memory Stats for Windows
LogMemory: Process Physical Memory: 46.17 MB used, 46.17 MB peak
LogMemory: Process Virtual Memory: 26.93 MB used, 26.93 MB peak
LogMemory: Physical Memory: 6984.39 MB used, 32693.72 MB total
LogMemory: Virtual Memory: 294.00 MB used, 134217728.00 MB total
LogD3D11RHI: Found D3D11 adapter 0: NVIDIA Quadro 5000 (Feature Level 11_0)
LogD3D11RHI: Adapter has 2445MB of dedicated video memory, 0MB of dedicated system memory, and 16346MB of shared system memory, 2 output[s]
LogD3D11RHI: Found D3D11 adapter 1: Microsoft Basic Render Driver (Feature Level 11_0)
LogD3D11RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory, 0 output[s]
LogD3D11RHI: Chosen D3D11 Adapter Id = 0
LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
LogD3D11RHI: Async texture creation enabled
LogTextLocalizationManager: The requested culture (‘en_US’) has no localization data; parent culture’s (‘en’) localization data will be used.
LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:UICommands, Key:Save_ToolTip):
Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-29098895) String: (Saves the current level to disk)
Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Engine/en/Engine.locres) Hash: (-1280300587) String: (Save selected data to vlog file)
LogTextLocalizationManager:Warning: Loading localization resources contain conflicting entries for (Namespace:ContentBrowser, Key:ImportAssetToolTip):
Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (-630476809) String: (Import to {0}…)
Resource: (C:/Program Files/Epic Games/4.7/Engine/Content/Localization/Editor/en/Editor.locres) Hash: (1271782899) String: (Imports an asset from file to this folder.)
LogContentStreaming: Texture pool size is 0.000000MB
LogTargetPlatformManager:Display: Building Assets For Windows
LogTargetPlatformManager:Display: Building Assets For Windows
LogDerivedDataCache:Display: Max Cache Size: 512 MB
LogDerivedDataCache: Loaded boot cache 0.05s 45MB C:/Users/shawn.farris/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/shawn.farris/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file B:/GIT/fullSail/Week2/UE4/paper/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
LogDerivedDataCache: Using Local data cache path C:/Users/shawn.farris/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogMeshUtilities: No automatic mesh reduction module available
LogMeshUtilities: No automatic mesh merging module available
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’
UdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
SourceControl: Info Source control is disabled
LogSourceControl: RunCommandInternalRaw: ‘git version’
LogSourceControl: RunCommandInternalRaw: ExecProcess ReturnCode=2 OutResults=‘’
SourceControl: Info Source control is disabled
LogObj: 24232 objects as part of root set at end of initial load.
LogUObjectAllocator: 5137176 out of 0 bytes used by permanent object pool.
LogEngine: Initializing Engine…
LogInit: XAudio2 using ‘Headset Earphone (3- Microsoft LifeChat LX-3000)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
LogInit: FAudioDevice initialized.
LogAIModule: Creating AISystem for world NewWorld
LogDerivedDataCache: Saved boot cache 0.02s 45MB C:/Users/shawn.farris/AppData/Local/UnrealEngine/4.7/DerivedDataCache/Boot.ddc.
LogInit: Texture streaming: Enabled
LogAnalytics: Creating configured Analytics provider AnalyticsET
LogAnalytics: ET APIKey = Rocket.Release. APIServer = http://et2.epicgames.com/ET2/. AppVersion = 4.7.6-2513093+++depot+UE4-Releases+4.7
LogAnalytics: ET APIKey = Rocket.Release. DataRouterUploadURL = https://datarouter-public-service-gamedev.ol.epicgames.net/datarouter/api/v1/public/data. AppVersion = 4.7.6-2513093+++depot+UE4-Releases+4.7
LogAnalytics: SetUserId 86161e9b467c6839d75df880e3e29847|e9e85dce73cc4bed859537a2cf23a9a6|24ccd9d4-862e-466f-80a4-f7b29df01a7c
LogAnalytics: AnalyticsET::StartSession [Rocket.Release]
LogInit: Transaction tracking system initialized
BlueprintLog: New page: Editor Load
LogAssetRegistry: FAssetRegistry took 0.0104 seconds to start up
LogDirectoryWatcher:Warning: Failed to begin reading directory changes for …/…/…/Engine/Plugins/Experimental/CharacterAI/Content/. Error: 0
LogTargetPlatformManager:Display: Building Assets For Windows
LogTargetPlatformManager:Display: Building Assets For Windows
LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Regular.ttf’
LogSlate:Warning: Failed to load font data from ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Bold.ttf’
LogCook:Display: Done creating registry. It took 0.00s.
SourceControl: Info Source control is disabled
Cmd: MAP LOAD FILE=“B:/GIT/fullSail/Week2/UE4/paper/Content/MyContent/StartLevel.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogParticles: Destroying 0 GPU particle simulations for FXSystem 0x0000002806732980
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world StartLevel
Cmd: MAP CHECKDEP
MapCheck: New page: StartLevel - Jun 11, 2015, 11:41:49 AM
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 150.678ms to complete.
LogFileHelpers: Loading map ‘StartLevel’ took 0.328
LogCollectionManager: Loaded 0 collections in 0.001952 seconds
LogContentBrowser: Native class hierarchy populated in 0.0121 seconds. Added 1696 classes and 261 folders.
LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0029 seconds. Added 1 classes and 2 folders.
LogCrashTracker: Crashtracker disabled due to settings.
LogSlate:Warning: Failed to load font data from ‘Veranda’
LogUObjectGlobals:Warning: Failed to find object ‘Class None.’
LogLoad: Full Startup: 16.45 seconds (BP compile: 0.07 seconds)
LogContentBrowser:Verbose: The content browser source was changed by the sources view to ‘/Game/2DSideScrollerBP/Blueprints’
LogRenderer:Warning: Reallocating scene render targets to support 32x32 (Frame:2).
LogRenderer:Warning: Reallocating scene render targets to support 1616x920 (Frame:3).
LogAssetRegistry: Asset discovery search completed in 5.0510 seconds
LogPlayLevel: Launcher Device ID: Android@emulator-5554
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogPackageDependencyInfo:Display: Package Info not found for …/…/…/paper/CookedIniVersion!
LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset
LogSavePackage: Save=1.703935ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset’
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_2f1c_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_62a4_0///////STATCAT_Advanced////
LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset
LogSavePackage: Save=1.150926ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset
LogSavePackage: Save=3.092232ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset
LogSavePackage: Save=3.701269ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset
LogSavePackage: Save=3.200866ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset
LogSavePackage: Save=3.441658ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset
LogSavePackage: Save=3.200439ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset
LogSavePackage: Save=0.861377ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/AnalogHat → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset
LogSavePackage: Save=2.969056ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset’
LogCook:Display: Cooking /Engine/MobileResources/T_MobileControls_texture → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset
LogSavePackage: Save=4.945005ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset’
LogCook:Display: Cooking /Game/MyContent/StartLevel → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/StartLevel.umap
LogSavePackage: Save=44.605553ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/StartLevel.umap’
LogCook:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset
LogSavePackage: Save=1.204388ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_DecalActorIcon → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_DecalActorIcon.uasset
LogSavePackage: Save=3.826156ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_DecalActorIcon.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset
LogSavePackage: Save=1.437482ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset
LogSavePackage: Save=2.742805ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset
LogSavePackage: Save=19.765051ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset
LogSavePackage: Save=3.901430ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset
LogSavePackage: Save=4.925331ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset
LogSavePackage: Save=2.448124ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset
LogSavePackage: Save=10.825806ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset
LogSavePackage: Save=5.157569ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset’
LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset
LogSavePackage: Save=1.963974ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat_Copied → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset
LogSavePackage: Save=1.602999ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat_Copied.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmoHeight_Mat → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset
LogSavePackage: Save=12.883017ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/LandscapeGizmoHeight_Mat.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/DataLayer → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset
LogSavePackage: Save=0.504680ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Terrain → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Terrain.uasset
LogSavePackage: Save=1.579476ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Terrain.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMeshMat → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset
LogSavePackage: Save=5.838031ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/SplineEditorMeshMat.uasset’
LogCook:Display: Cooking /Engine/EditorResources/Bad → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/Bad.uasset
LogSavePackage: Save=1.386158ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/Bad.uasset’
LogCook:Display: Cooking /Engine/EditorResources/BkgndHi → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/BkgndHi.uasset
LogSavePackage: Save=3.437382ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/BkgndHi.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorSphere → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorSphere.uasset
LogSavePackage: Save=1.914361ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorSphere.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorPlane → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorPlane.uasset
LogSavePackage: Save=1.673141ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorPlane.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorCylinder → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorCylinder.uasset
LogSavePackage: Save=1.707785ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorCylinder.uasset’
LogCook:Display: Cooking /Engine/EngineFonts/Roboto → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uasset
LogSavePackage: Save=44.890396ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineFonts/Roboto.uasset’
LogCook:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset
LogSavePackage: Save=1.198400ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/Thumbnails/SkySphereMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset
LogSavePackage: Save=2.234277ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/Thumbnails/SkySphereMaterial.uasset’
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/WireframeMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/WireframeMaterial.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationLitMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationLitMaterial.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/LevelColorationUnlitMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/LevelColorationUnlitMaterial.uasset
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LogMaterial: Missing cached shader map for material MAT_LevelColorationLitLightmapUV, compiling. Is special engine material.
LogMaterial:Warning: Failed to compile Material /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.MAT_LevelColorationLitLightmapUV for platform GLSL_ES2, Default Material will be used in game.
LogMaterial:Warning: (Node LightmapUVs) Node not supported in feature level ES2
LogCook:Display: Cooking /Engine/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/MAT_LevelColorationLitLightmapUV.uasset
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LogCook:Display: Cooking /Engine/EngineMaterials/DefaultWhiteGrid → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultWhiteGrid.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationUnlitMateri → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationUnlitMateri.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorMaterial.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_ColorOnly → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_ColorOnly.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_AlphaAsColor.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_RedOnly → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_RedOnly.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_GreenOnly → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_GreenOnly.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/VertexColorViewMode_BlueOnly → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/VertexColorViewMode_BlueOnly.uasset
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LogCook:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset
LogSavePackage: Save=1.526870ms
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset
LogSavePackage: Save=1.748415ms
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LogCook:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset
LogSavePackage: Save=3.304368ms
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LogCook:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/GeomMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/GeomMaterial.uasset
LogSavePackage: Save=3.021662ms
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LogCook:Display: Cooking /Engine/EngineMaterials/EditorBrushMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset
LogSavePackage: Save=1.811714ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/EditorBrushMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/BoneWeightMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/BoneWeightMaterial.uasset
LogSavePackage: Save=5.663104ms
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LogCook:Display: Cooking /Engine/EngineDebugMaterials/HeatmapGradient → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/HeatmapGradient.uasset
LogSavePackage: Save=1.445608ms
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LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicator → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset
LogSavePackage: Save=1.567928ms
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LogCook:Display: Cooking /Engine/EditorResources/BSPVertex → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/BSPVertex.uasset
LogSavePackage: Save=2.784292ms
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LogCook:Display: Cooking /Engine/EngineMaterials/DefaultBokeh → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultBokeh.uasset
LogSavePackage: Save=1.339967ms
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LogCook:Display: Cooking /Engine/EngineMaterials/MiniFont → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/MiniFont.uasset
LogSavePackage: Save=2.058922ms
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LogCook:Display: Cooking /Engine/EngineMaterials/DefaultPhysicalMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset
LogSavePackage: Save=1.196689ms
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LogCook:Display: Cooking /Engine/EngineFonts/RobotoTiny → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineFonts/RobotoTiny.uasset
LogSavePackage: Save=9.134701ms
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LogCook:Display: Cooking /Engine/BufferVisualization/BaseColor → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/BaseColor.uasset
LogSavePackage: Save=3.063576ms
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LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepth → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/CustomDepth.uasset
LogSavePackage: Save=2.906612ms
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LogCook:Display: Cooking /Engine/BufferVisualization/DecalMask → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/DecalMask.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/FinalImage → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/FinalImage.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/LightingModel → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/LightingModel.uasset
LogSavePackage: Save=2.878812ms
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LogCook:Display: Cooking /Engine/BufferVisualization/MaterialAO → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/MaterialAO.uasset
LogSavePackage: Save=2.795412ms
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LogCook:Display: Cooking /Engine/BufferVisualization/Metallic → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/Metallic.uasset
LogSavePackage: Save=2.643580ms
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LogCook:Display: Cooking /Engine/BufferVisualization/Opacity → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/Opacity.uasset
LogSavePackage: Save=2.384397ms
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LogCook:Display: Cooking /Engine/BufferVisualization/Roughness → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/Roughness.uasset
LogSavePackage: Save=2.490038ms
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LogCook:Display: Cooking /Engine/BufferVisualization/SceneColor → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/SceneColor.uasset
LogSavePackage: Save=2.363868ms
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LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepth → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/SceneDepth.uasset
LogSavePackage: Save=2.599955ms
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LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyRGB → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/SeparateTranslucencyRGB.uasset
LogSavePackage: Save=2.783864ms
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LogCook:Display: Cooking /Engine/BufferVisualization/SeparateTranslucencyA → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/SeparateTranslucencyA.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/Specular → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/Specular.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/SubsurfaceColor → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/SubsurfaceColor.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/WorldNormal → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/WorldNormal.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/AmbientOcclusion → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/AmbientOcclusion.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/CustomDepthWorldUnits → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/CustomDepthWorldUnits.uasset
LogSavePackage: Save=3.407015ms
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LogCook:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/VectorLength → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/VectorLength.uasset
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LogCook:Display: Cooking /Engine/BufferVisualization/SceneDepthWorldUnits → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BufferVisualization/SceneDepthWorldUnits.uasset
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LogCook:Display: Cooking /Engine/Tutorial/ContentIntroCurve → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/Tutorial/ContentIntroCurve.uasset
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LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial.uasset
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LogCook:Display: Cooking /Engine/EditorLandscapeResources/DefaultAlphaTexture → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/DefaultAlphaTexture.uasset
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LogCook:Display: Cooking /Engine/BasicShapes/Cube → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BasicShapes/Cube.uasset
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LogCook:Display: Cooking /Game/Blueprints/MainMenu → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/MainMenu.uasset
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LogCook:Display: Cooking /Game/StarterContent/Props/Materials/M_TableRound → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/StarterContent/Props/Materials/M_TableRound.uasset
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LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_M → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/StarterContent/Textures/T_TableRound_M.uasset
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LogCook:Display: Cooking /Game/MyContent/GUI/buttonUp → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/buttonUp.uasset
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LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset
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LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset
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LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset
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LogCook:Display: Cooking /Engine/MobileResources/T_MobileMenu2 → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/T_MobileMenu2.uasset
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LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Actor.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset
LogSavePackage: Save=3.691004ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/SplineEditorMesh → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/SplineEditorMesh.uasset
LogSavePackage: Save=2.081590ms
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LogCook:Display: Cooking /Engine/EditorResources/Bkgnd → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/Bkgnd.uasset
LogSavePackage: Save=3.166223ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/Bkgnd.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorSkySphere → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorSkySphere.uasset
LogSavePackage: Save=2.099125ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorSkySphere.uasset’
LogCook:Display: Cooking /Engine/MapTemplates/Sky/DaylightAmbientCubemap → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset
LogSavePackage: Save=9.744166ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MapTemplates/Sky/DaylightAmbientCubemap.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightSpotMove → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset
LogSavePackage: Save=1.580332ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightSpotMove.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Player → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Player.uasset
LogSavePackage: Save=1.545261ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Player.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Thruster → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Thruster.uasset
LogSavePackage: Save=1.553814ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Thruster.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset
LogSavePackage: Save=4.016908ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Trigger → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Trigger.uasset
LogSavePackage: Save=1.529436ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Trigger.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset
LogSavePackage: Save=2.748365ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset
LogSavePackage: Save=2.748365ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset
LogSavePackage: Save=2.743661ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset
LogSavePackage: Save=2.742805ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset’
LogCook:Display: Cooking /Paper2D/MaskedUnlitSpriteMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset
LogSavePackage: Save=1.904524ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/MaskedUnlitSpriteMaterial.uasset’
LogCook:Display: Cooking /Paper2D/OpaqueUnlitSpriteMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset
LogSavePackage: Save=2.016580ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Plugins/2D/Paper2D/Content/OpaqueUnlitSpriteMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineDebugMaterials/ShadedLevelColorationLitMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset
LogSavePackage: Save=17.209146ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineDebugMaterials/ShadedLevelColorationLitMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/GizmoMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uasset
LogSavePackage: Save=3.430111ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/GizmoMaterial.uasset’
LogMaterial: Missing cached shader map for material PreviewShadowIndicatorMaterial, compiling.
LogMaterial:Warning: Failed to compile Material /Engine/EditorMaterials/PreviewShadowIndicatorMaterial.PreviewShadowIndicatorMaterial for platform GLSL_ES2, Default Material will be used in game.
LogMaterial:Warning: (Node TextureSample) Node not supported in feature level ES2
LogCook:Display: Cooking /Engine/EditorMaterials/PreviewShadowIndicatorMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset
LogSavePackage: Save=2.063199ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/PhAT_JointLimitMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset
LogSavePackage: Save=2.484050ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/PhAT_JointLimitMaterial.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/Good64x64TilingNoiseHighFreq → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset
LogSavePackage: Save=1.117994ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/Good64x64TilingNoiseHighFreq.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/WeightMapPlaceholderTexture → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset
LogSavePackage: Save=1.109867ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/WeightMapPlaceholderTexture.uasset’
LogCook:Display: Cooking /Engine/BasicShapes/BasicShapeMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BasicShapes/BasicShapeMaterial.uasset
LogSavePackage: Save=4.421079ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/BasicShapes/BasicShapeMaterial.uasset’
LogCook:Display: Cooking /Game/StarterContent/Textures/T_TableRound_N → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/StarterContent/Textures/T_TableRound_N.uasset
LogSavePackage: Save=48.972313ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/StarterContent/Textures/T_TableRound_N.uasset’
LogCook:Display: Cooking /Game/2DSideScrollerBP/Blueprints/2DSideScrollerGameMode → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/2DSideScrollerBP/Blueprints/2DSideScrollerGameMode.uasset
LogSavePackage: Save=6.503096ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/2DSideScrollerBP/Blueprints/2DSideScrollerGameMode.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset
LogSavePackage: Save=1.784770ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorMeshes/EditorCube → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorCube.uasset
LogSavePackage: Save=2.018718ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMeshes/EditorCube.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset
LogSavePackage: Save=3.430111ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/HelpActorMaterial → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/HelpActorMaterial.uasset
LogSavePackage: Save=3.853101ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/HelpActorMaterial.uasset’
LogCook:Display: Cooking /Engine/EditorResources/T_EditorHelp → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/T_EditorHelp.uasset
LogSavePackage: Save=49.167770ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/T_EditorHelp.uasset’
LogCook:Display: Cooking /Engine/EngineResources/GradientTexture0 → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineResources/GradientTexture0.uasset
LogSavePackage: Save=1.486666ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineResources/GradientTexture0.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset
LogSavePackage: Save=2.758630ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset’
LogCook:Display: Cooking /Engine/EngineSounds/Master → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uasset
LogSavePackage: Save=0.600483ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineSounds/Master.uasset’
LogCook:Display: Cooking /Engine/EngineMaterials/PreintegratedSkinBRDF → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset
LogSavePackage: Save=1.230050ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineMaterials/PreintegratedSkinBRDF.uasset’
LogCook:Display: Cooking /Game/MyContent/GUI/buttonDown → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/buttonDown.uasset
LogSavePackage: Save=3.567401ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/buttonDown.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset
LogSavePackage: Save=1.106874ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset
LogSavePackage: Save=3.407443ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset’
LogCook:Display: Cooking /Engine/EditorLandscapeResources/LandscapeGizmo_Mat → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset
LogSavePackage: Save=3.756014ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorLandscapeResources/LandscapeGizmo_Mat.uasset’
LogCook:Display: Cooking /Game/MyContent/Texture/barrel → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Texture/barrel.uasset
LogSavePackage: Save=3.883895ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Texture/barrel.uasset’
LogCook:Display: Cooking /Game/MyContent/Sprites/barrel_Flipbook → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/barrel_Flipbook.uasset
LogSavePackage: Save=1.315161ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/barrel_Flipbook.uasset’
LogCook:Display: Cooking /Game/MyContent/GUI/GameOver → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/GameOver.uasset
LogSavePackage: Save=9.895143ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/GameOver.uasset’
LogCook:Display: Cooking /Game/Blueprints/targetClass → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/targetClass.uasset
LogSavePackage: Save=7.516305ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/targetClass.uasset’
LogCook:Display: Cooking /Game/MyContent/Texture/bomb → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Texture/bomb.uasset
LogSavePackage: Save=3.711534ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Texture/bomb.uasset’
LogCook:Display: Cooking /Game/MyContent/Texture/robber → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Texture/robber.uasset
LogSavePackage: Save=3.889882ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Texture/robber.uasset’
LogCook:Display: Cooking /Game/Blueprints/DynamicBomb → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/DynamicBomb.uasset
LogSavePackage: Save=24.996611ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/DynamicBomb.uasset’
LogCook:Display: Cooking /Game/Blueprints/bombSpawn → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/bombSpawn.uasset
LogSavePackage: Save=37.822315ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/Blueprints/bombSpawn.uasset’
LogCook:Display: Cooking /Game/MyContent/GUI/healthBar → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/healthBar.uasset
LogSavePackage: Save=29.886015ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/GUI/healthBar.uasset’
LogCook:Display: Cooking /Engine/EditorBlueprintResources/StandardMacros → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorBlueprintResources/StandardMacros.uasset
LogSavePackage: Save=58.390575ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorBlueprintResources/StandardMacros.uasset’
LogCook:Display: Cooking /Game/2DSideScrollerBP/Blueprints/2DSideScrollerCharacter → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/2DSideScrollerBP/Blueprints/2DSideScrollerCharacter.uasset
LogSavePackage: Save=41.213936ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/2DSideScrollerBP/Blueprints/2DSideScrollerCharacter.uasset’
LogCook:Display: Cooking /Engine/EngineResources/DefaultTexture → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTexture.uasset
LogSavePackage: Save=3.433105ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EngineResources/DefaultTexture.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_WindDirectional → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_WindDirectional.uasset
LogSavePackage: Save=3.851818ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_WindDirectional.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightPointMove → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset
LogSavePackage: Save=1.558519ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightPointMove.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_Note → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Note.uasset
LogSavePackage: Save=1.566645ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_Note.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset
LogSavePackage: Save=2.776166ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/WidgetGridVertexColorMaterial_Ma → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset
LogSavePackage: Save=2.217597ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/WidgetGridVertexColorMaterial_Ma.uasset’
LogCook:Display: Cooking /Game/MyContent/Sprites/menuBackground_Sprite → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/menuBackground_Sprite.uasset
LogSavePackage: Save=1.752692ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/menuBackground_Sprite.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset
LogSavePackage: Save=3.418135ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset’
LogCook:Display: Cooking /Game/MyContent/Sprites/barrel_Sprite → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/barrel_Sprite.uasset
LogSavePackage: Save=1.824973ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/barrel_Sprite.uasset’
LogCook:Display: Cooking /Game/MyContent/Sprites/bomb_Sprite → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/bomb_Sprite.uasset
LogSavePackage: Save=1.646196ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/bomb_Sprite.uasset’
LogCook:Display: Cooking /Game/MyContent/Sprites/robber_Sprite → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/robber_Sprite.uasset
LogSavePackage: Save=1.633793ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/paper/Content/MyContent/Sprites/robber_Sprite.uasset’
LogCook:Display: Cooking /Engine/EditorResources/S_ExpoHeightFog → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_ExpoHeightFog.uasset
LogSavePackage: Save=1.570495ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/S_ExpoHeightFog.uasset’
LogCook:Display: Cooking /Engine/EditorResources/SceneManager → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/SceneManager.uasset
LogSavePackage: Save=1.567928ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/SceneManager.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset
LogSavePackage: Save=2.766756ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset’
LogCook:Display: Cooking /Engine/EditorResources/LightIcons/S_LightDirectionalMove → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset
LogSavePackage: Save=1.557664ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorResources/LightIcons/S_LightDirectionalMove.uasset’
LogCook:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset
LogSavePackage: Save=0.736918ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset’
LogCook:Display: Cooking /Engine/EditorMaterials/TargetIcon → B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/TargetIcon.uasset
LogSavePackage: Save=1.549538ms
LogSavePackage: Async saving from memory to ‘B:/GIT/fullSail/Week2/UE4/paper/Saved/Cooked/Android/Engine/Content/EditorMaterials/TargetIcon.uasset’
LogChunkManifestGenerator:Display: Saving asset registry.
LogChunkManifestGenerator:Display: Generated asset registry num assets 224, size is 1646.79kb
LogChunkManifestGenerator:Display: Done saving asset registry.
LogCook:Display: Cook by the book total time in tick 4.739733s total time 9.628898
LogPlayLevel: Completed Launch On Stage: Cooking in the editor, Time: 6.711409
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_341c_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_62a4_0///////STATCAT_Advanced////
LogPlayLevel: Running AutomationTool…
LogPlayLevel: Program.Main: Running on WindowsHostPlatform
LogPlayLevel: Program.Main: CWD=C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET
LogPlayLevel: Automation.ParseCommandLine: Parsing command line: BuildCookRun -project=B:/GIT/fullSail/Week2/UE4/paper/paper.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -rocket -ue4exe=UE4Editor-Cmd.exe -platform=Android -map=/Game/MyContent/StartLevel -skipcook -iterativecooking -iterativedeploy -stage -deploy -cmdline=/Game/MyContent/StartLevel -Messaging -device=Android@emulator-5554 -addcmdline=-SessionId=0FB8A2DE4C2FAE738FB7B8A420EF5A88 -SessionOwner=shawnfarris -SessionName=‘Play On Device’ -run -nokill -NoCompile
LogPlayLevel: Automation.Process: IsBuildMachine=False
LogPlayLevel: Automation.Process: ShouldKillProcesses=False
LogPlayLevel: Automation.Process: Setting up command environment.
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationTool.exe=True
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.7
LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved
LogPlayLevel: CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved/Logs)
LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.7\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_NonUFSFiles.txt
LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.7\Engine\Programs\AutomationTool\Saved\Logs\FinalCopy_UFSFiles.txt
LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.7\Engine\Programs\AutomationTool\Saved\Logs\Manifest_NonUFSFiles.txt
LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.7\Engine\Programs\AutomationTool\Saved\Logs\Manifest_UFSFiles.txt
LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Program Files\Epic Games\4.7\Engine\Programs\AutomationTool\Saved\Logs\UAT_Log.txt
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationTool.exe=True
LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LOCAL_ROOT=C:/Program Files/Epic Games/4.7
LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved
LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved
LogPlayLevel: CommandUtils.GetEnvVar: GetEnvironmentVariable uebp_LogFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved/Logs
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting .Net Framework environment variables.
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Supports64bitExecutables=True
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsPlatform.CompilerVisualStudio2013
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: WindowsSDKDir=C:\Program Files (x86)\Windows Kits\8.1
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: BaseVSToolPath=C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: Setting VS environment variables via C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools....\VC\bin\x86_amd64\vcvarsx86_amd64.bat.
LogPlayLevel: InternalUtils.SafeDeleteFile: SafeDeleteFile C:\Users\shawn.farris\AppData\Local\Temp\HarvestEnvVars.txt
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Users\shawn.farris\AppData\Local\Temp\HarvestEnvVars.bat=True
LogPlayLevel: CommandUtils.Run: Run: C:\Users\shawn.farris\AppData\Local\Temp\HarvestEnvVars.bat
LogPlayLevel: HarvestEnvVars:
LogPlayLevel: HarvestEnvVars: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET>call “C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools....\VC\bin\x86_amd64\vcvarsx86_amd64.bat”
LogPlayLevel: HarvestEnvVars:
LogPlayLevel: HarvestEnvVars: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET>set 1>“C:\Users\shawn.farris\AppData\Local\Temp\HarvestEnvVars.txt”
LogPlayLevel: CommandUtils.Run: Run: Took 0.7676344s to run HarvestEnvVars.bat, ExitCode=0
LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar FrameworkDir=C:\Windows\Microsoft.NET\Framework
LogPlayLevel: CommandUtils.SetEnvVar: SetEnvVar FrameworkVersion=v4.0.30319
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: FrameworkDir=C:\Windows\Microsoft.NET\Framework
LogPlayLevel: WindowsHostPlatform.SetFrameworkVars: FrameworkVersion=v4.0.30319
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkDir=C:\Windows\Microsoft.NET\Framework
LogPlayLevel: InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable FrameworkVersion=v4.0.30319
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe=True
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: C:\Program Files (x86)\Microsoft Visual Studio 12.0\Common7\Tools..\IDE\Devenv.com does not exist.
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: Assuming no solution compilation capability.
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
LogPlayLevel: CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=
LogPlayLevel: CommandEnvironment.LogSettings: Command Environment settings:
LogPlayLevel: CommandEnvironment.LogSettings: CmdExe=C:\Windows\system32\cmd.exe
LogPlayLevel: CommandEnvironment.LogSettings: EngineSavedFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved
LogPlayLevel: CommandEnvironment.LogSettings: HasCapabilityToCompile=True
LogPlayLevel: CommandEnvironment.LogSettings: LocalRoot=C:/Program Files/Epic Games/4.7
LogPlayLevel: CommandEnvironment.LogSettings: LogFolder=C:/Program Files/Epic Games/4.7/Engine/Programs/AutomationTool/Saved/Logs
LogPlayLevel: CommandEnvironment.LogSettings: MountExe=C:\Windows\system32\mount.exe
LogPlayLevel: CommandEnvironment.LogSettings: MsBuildExe=C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe
LogPlayLevel: CommandEnvironment.LogSettings: MsDevExe=
LogPlayLevel: CommandEnvironment.LogSettings: RobocopyExe=C:\Windows\system32\robocopy.exe
LogPlayLevel: CommandEnvironment.LogSettings: TimestampAsString=2015-06-11_15.42.11
LogPlayLevel: CommandEnvironment.LogSettings: UATExe=C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationTool.exe
LogPlayLevel: ProjectUtils.CleanupFolders: Cleaning up project rules folder
LogPlayLevel: Automation.Process: Compiling scripts.
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 6 script DLL(s).
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
LogPlayLevel: ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\AutomationScripts.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Win.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Android\Android.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\HTML5\HTML5.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\IOS\IOS.Automation.dll.
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Looking for platforms in C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll
LogPlayLevel: Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from C:\Program Files\Epic Games\4.7\Engine\Binaries\DotNET\AutomationScripts\Linux\Linux.Automation.dll.
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Unknown
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: Mac
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: PS4
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT
LogPlayLevel: Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM
LogPlayLevel: CommandUtils.InitP4Support: Initializing AllowSubmit.
LogPlayLevel: CommandUtils.InitP4Support: AllowSubmit=False
LogPlayLevel: CommandUtils.InitP4Support: Initializing P4Enabled.
LogPlayLevel: CommandUtils.InitP4Support: P4Enabled=False
LogPlayLevel: CommandUtils.InitP4Support: P4CLRequired=False
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: BuildCookRun.SetupParams: Setting up ProjectParams for B:\GIT\fullSail\Week2\UE4\paper\paper.uproject
LogPlayLevel: ProjectUtils.DetectTargetsForProject: Looking for targets for project B:\GIT\fullSail\Week2\UE4\paper\paper.uproject
LogPlayLevel: ProjectUtils.DetectTargetsForProject: Searching for target rule files in B:\GIT\fullSail\Week2\UE4\paper
LogPlayLevel: ProjectUtils.DetectProjectProperties: Loading ini files for B:\GIT\fullSail\Week2\UE4\paper\paper.uproject
LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalServerMapParams=
LogPlayLevel: ProjectParams.ValidateAndLog: Archive=False
LogPlayLevel: ProjectParams.ValidateAndLog: ArchiveMetaData=False
LogPlayLevel: ProjectParams.ValidateAndLog: BaseArchiveDirectory=B:\GIT\fullSail\Week2\UE4\paper\ArchivedBuilds
LogPlayLevel: ProjectParams.ValidateAndLog: BaseStageDirectory=B:\GIT\fullSail\Week2\UE4\paper\Saved\StagedBuilds
LogPlayLevel: ProjectParams.ValidateAndLog: Build=False
LogPlayLevel: ProjectParams.ValidateAndLog: Cook=True
LogPlayLevel: ProjectParams.ValidateAndLog: Clean=
LogPlayLevel: ProjectParams.ValidateAndLog: Client=False
LogPlayLevel: ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
LogPlayLevel: ProjectParams.ValidateAndLog: ClientCookedTargets=UE4Game
LogPlayLevel: ProjectParams.ValidateAndLog: ClientTargetPlatform=Android
LogPlayLevel: ProjectParams.ValidateAndLog: Compressed=False
LogPlayLevel: ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
LogPlayLevel: ProjectParams.ValidateAndLog: CookFlavor=
LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFly=False
LogPlayLevel: ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
LogPlayLevel: ProjectParams.ValidateAndLog: CreateReleaseVersion=
LogPlayLevel: ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
LogPlayLevel: ProjectParams.ValidateAndLog: DLCName=
LogPlayLevel: ProjectParams.ValidateAndLog: AdditionalCookerOptions=
LogPlayLevel: ProjectParams.ValidateAndLog: DedicatedServer=False
LogPlayLevel: ProjectParams.ValidateAndLog: DirectoriesToCook=
LogPlayLevel: ProjectParams.ValidateAndLog: CulturesToCook=
LogPlayLevel: ProjectParams.ValidateAndLog: EditorTargets=
LogPlayLevel: ProjectParams.ValidateAndLog: Foreign=False
LogPlayLevel: ProjectParams.ValidateAndLog: IsCodeBasedProject=False
LogPlayLevel: ProjectParams.ValidateAndLog: IsProgramTarget=False
LogPlayLevel: ProjectParams.ValidateAndLog: IterativeCooking=True
LogPlayLevel: ProjectParams.ValidateAndLog: Deploy=True
LogPlayLevel: ProjectParams.ValidateAndLog: IterativeDeploy=True
LogPlayLevel: ProjectParams.ValidateAndLog: LogWindow=False
LogPlayLevel: ProjectParams.ValidateAndLog: Manifests=False
LogPlayLevel: ProjectParams.ValidateAndLog: MapToRun=/Game/MyContent/StartLevel
LogPlayLevel: ProjectParams.ValidateAndLog: NoClient=False
LogPlayLevel: ProjectParams.ValidateAndLog: NumClients=0
LogPlayLevel: ProjectParams.ValidateAndLog: NoDebugInfo=False
LogPlayLevel: ProjectParams.ValidateAndLog: NoCleanStage=False
LogPlayLevel: ProjectParams.ValidateAndLog: NoXGE=False
LogPlayLevel: ProjectParams.ValidateAndLog: MapsToCook=
LogPlayLevel: ProjectParams.ValidateAndLog: Pak=False
LogPlayLevel: ProjectParams.ValidateAndLog: Package=False
LogPlayLevel: ProjectParams.ValidateAndLog: NullRHI=False
LogPlayLevel: ProjectParams.ValidateAndLog: FakeClient=False
LogPlayLevel: ProjectParams.ValidateAndLog: EditorTest=False
LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTests=False
LogPlayLevel: ProjectParams.ValidateAndLog: RunAutomationTest=
LogPlayLevel: ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
LogPlayLevel: ProjectParams.ValidateAndLog: CrashIndex=0
LogPlayLevel: ProjectParams.ValidateAndLog: ProgramTargets=
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesFolder=C:\Program Files\Epic Games\4.7\Engine\Binaries\Android
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectBinariesPath=C:\Program Files\Epic Games\4.7\Engine\Binaries\Android
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExeFilename=C:\Program Files\Epic Games\4.7\Engine\Binaries\Android\UE4Game
LogPlayLevel: ProjectParams.ValidateAndLog: ProjectGameExePath=C:\Program Files\Epic Games\4.7\Engine\Binaries\Android\UE4Game
LogPlayLevel: ProjectParams.ValidateAndLog: Distribution=False
LogPlayLevel: ProjectParams.ValidateAndLog: Prebuilt=False
LogPlayLevel: ProjectParams.ValidateAndLog: Prereqs=False
LogPlayLevel: ProjectParams.ValidateAndLog: NoBootstrapExe=False
LogPlayLevel: ProjectParams.ValidateAndLog: RawProjectPath=B:\GIT\fullSail\Week2\UE4\paper\paper.uproject
LogPlayLevel: ProjectParams.ValidateAndLog: Rocket=True
LogPlayLevel: ProjectParams.ValidateAndLog: Run=True
LogPlayLevel: ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
LogPlayLevel: ProjectParams.ValidateAndLog: ServerCookedTargets=
LogPlayLevel: ProjectParams.ValidateAndLog: ServerTargetPlatform=Android
LogPlayLevel: ProjectParams.ValidateAndLog: ShortProjectName=paper
LogPlayLevel: ProjectParams.ValidateAndLog: SignedPak=False
LogPlayLevel: ProjectParams.ValidateAndLog: SignPak=
LogPlayLevel: ProjectParams.ValidateAndLog: SkipCook=True
LogPlayLevel: ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
LogPlayLevel: ProjectParams.ValidateAndLog: SkipPak=False
LogPlayLevel: ProjectParams.ValidateAndLog: SkipStage=False
LogPlayLevel: ProjectParams.ValidateAndLog: Stage=True
LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSteam=False
LogPlayLevel: ProjectParams.ValidateAndLog: bUsesCEF3=False
LogPlayLevel: ProjectParams.ValidateAndLog: bUsesSlate=True
LogPlayLevel: ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
LogPlayLevel: ProjectParams.ValidateAndLog: Project Params **************
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND STARTED **********
LogPlayLevel: InternalUtils.SafeFileExists: SafeFileExists B:\GIT\fullSail\Week2\UE4\paper\paper.uproject=True
LogPlayLevel: InternalUtils.SafeCreateDirectory: SafeCreateDirectory B:\GIT\fullSail\Week2\UE4\paper\Saved\StagedBuilds\Android
LogPlayLevel: Project.LogDeploymentContext: Deployment Context **************
LogPlayLevel: Project.LogDeploymentContext: ArchiveDirectory = Android
LogPlayLevel: Project.LogDeploymentContext: RawProjectPath = B:\GIT\fullSail\Week2\UE4\paper\paper.uproject
LogPlayLevel: Project.LogDeploymentContext: IsCodeBasedUprojectFile = False
LogPlayLevel: Project.LogDeploymentContext: DedicatedServer = False
LogPlayLevel: Project.LogDeploymentContext: Stage = True
LogPlayLevel: Project.LogDeploymentContext: StageTargetPlatform = Android
LogPlayLevel: Project.LogDeploymentContext: LocalRoot = C:\Program Files\Epic Games\4.7
LogPlayLevel: Project.LogDeploymentContext: ProjectRoot = B:\GIT\fullSail\Week2\UE4\paper
LogPlayLevel: Project.LogDeploymentContext: PlatformDir = Android
LogPlayLevel: Project.LogDeploymentContext: StageProjectRoot = B:\GIT\fullSail\Week2\UE4\paper\Saved\StagedBuilds\Android\paper
LogPlayLevel: Project.LogDeploymentContext: ShortProjectName = paper
LogPlayLevel: Project.LogDeploymentContext: StageDirectory = B:\GIT\fullSail\Week2\UE4\paper\Saved\StagedBuilds\Android
LogPlayLevel: Project.LogDeploymentContext: SourceRelativeProjectRoot = paper
LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForStage = paper
LogPlayLevel: Project.LogDeploymentContext: RelativeProjectRootForUnrealPak = paper
LogPlayLevel: Project.LogDeploymentContext: ProjectArgForCommandLines = …/…/…/paper/paper.uproject
LogPlayLevel: Project.LogDeploymentContext: RuntimeRootDir = B:\GIT\fullSail\Week2\UE4\paper\Saved\StagedBuilds\Android
LogPlayLevel: Project.LogDeploymentContext: RuntimeProjectRootDir = B:\GIT\fullSail\Week2\UE4\paper\Saved\StagedBuilds\Android\paper
LogPlayLevel: Project.LogDeploymentContext: UProjectCommandLineArgInternalRoot = …/…/…/
LogPlayLevel: Project.LogDeploymentContext: PakFileInternalRoot = …/…/…/
LogPlayLevel: Project.LogDeploymentContext: UnrealFileServerInternalRoot = …/…/…/
LogPlayLevel: Project.LogDeploymentContext: End Deployment Context **************
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Build build.properties False
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Build build.properties False
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Intermediate\UAT\Android UE4CommandLine.txt False
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Intermediate\UAT\Android UE4CommandLine.txt False
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Internationalization\English * True
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 2.504010
LogStats:Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//FLauncherTask///Thread_2e94_0///////STATCAT_Advanced//// old //STATGROUP_Threads//FLauncherTask///Thread_62a4_0///////STATCAT_Advanced////
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Internationalization\English * True
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Config * True
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Config * True
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Stats * True
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Stats * True
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Slate * True
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Slate * True
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Localization\Engine\en *.locres True
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Content\Localization\Engine\en *.locres True
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles C:\Program Files\Epic Games\4.7\Engine\Plugins *.uplugin True
LogPlayLevel: InternalUtils.FindFiles: FindFiles C:\Program Files\Epic Games\4.7\Engine\Plugins *.uplugin True
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles B:\GIT\fullSail\Week2\UE4\paper *.uproject False
LogPlayLevel: InternalUtils.FindFiles: FindFiles B:\GIT\fullSail\Week2\UE4\paper *.uproject False
LogPlayLevel: InternalUtils.SafeFindFiles: SafeFindFiles B:\GIT\fullSail\Week2\UE4\paper\Config * True
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