(4.8) - NavModifierVolume stops working after moving to a sub folder...
From what I can tell, doing some various tests, placing a new NavModifierVolume in the persistent level and then moving it to a sub folder of that level, makes it stop working. It will seem to work while in the editor view port, but when you play test, it doesn't actually work.
Having done some various tests now I found that, creating new volumes works just fine. But it seems as soon as you move them either to a new streaming level, or just a sub folder within the persistent level, they stop working. I think the problems I had with BlockingVolumes are related to this. Possibly the same bug affects them both.
Here's a link to the BlockingVolumes post...
asked Jun 12 '15 at 08:49 AM in Bug Reports
I'm happy to hear this isn't occurring for you any longer. I'm going to mark this thread as answered for tracking purposes. If this error appears again please comment here with new steps and I'll be more than happy to take another look.
answered Jun 15 '15 at 03:33 PM
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