Axis and Action Mappings - Not working on Packaged game

Hi

I have started this project of mine based on third person template (blueprints) and I have made some modifications (additions) to axis mappings and action mappings.

All is great when PIE and PIStandaloneGame, but once I package game, all my defined input axis mappings and action mappings stop working.

Anyone else had this issue ?

Pls help ! :slight_smile:

I know that at least for PIE you do not have to click onto ‘Set as Default Value’ After editing your Axis / Action Configuration. Maybe it’s solution?

Hey DiabloInc,

I noticed same thing when I first created a new axis mapping (and clicked Set as Default) and then packaged my game. After closing editor and reopening project, I packaged game and my new axis mapping worked. Can you try this and see if it resolves your issue? Thanks!

Hi .

Thank you again for you input on this.
It seams to work now with method you suggested.

But to be honest I think I have tried it before.
I repeat … I THINK. Not so sure now.

And a question: if I want to share new camera control that I have made, would here be a good place to do it ?

Thank You

I’m glad that worked for you. If you run into a problem in which this solution does not help, please let us know!

I know community would love to see your new camera controls, but this particular post isn’t best place for it. best place for that is probably forums, in Community Content, Tools, and Tutorials section:

https://forums.unrealengine.com/forumdisplay.php?12-Community-Content-Tools-and-Tutorials

And of course if you see someone with a question that your controls answer here on AnswerHub, please post it there!

Best,