Low graphic in UE 4.8

I run a project in 4.7.6 - graphic is good (shadows, resolution and e.g.)
Then I run the same project in 4.8 - graphic set to low (no shadows, low resolution)
I checked settings, all graphics parameters is enabled

Same Problem on mine as well…just 1 level will always be low resolution…sucks…I’m trying to optimize that level and can’t when it’s running super low settings…anyways hoping to hear from someone at Epic about a possible reason/solution on this…

I resolved this problem, just set settings to Epic)) Its was my mistake

Crap…not the same issue then…no matter what I set it to it always is in low resolution even though it says epic…I’ll just wait for the next Hotfix and hope it resolves itself…

I’m having this same issue. In the editor it looks great, but when I compile it into a package to run on it’s own, it looks TERRIBLE! The VR conversion of my andriod game is pretty much done, but I can’t release something that looks THIS BAD!