I’m doing some first person camera animations where things need to match seamlessly to rotations. And with most imports they do.
For some reason I have this one animation that will not export at a perfect rotateZ of 180 degrees. It imports as 179.9604…
When I bring it back into Maya it reports it as 180. I’ve tried lossless compression but no luck.
Here’s the FBX: http://s000.tinyupload.com/index.php?file_id=05747764087824455473