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[Launcher] Allow Vault content to be stored in a custom folder.

With the new 22 GB Kite Demo it's hard to keep a clean SSD where I can keep UE4 + my project files. I am running out of space with my Vault taking up more than 50% of my SSD space. Could we place re-locate the Vault to a custom folder upon download?

Product Version: UE 4.8
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asked Jun 13 '15 at 04:23 PM in Installation & Setup

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Tom Looman
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3 answers: sort voted first

Hi Tom,

Thank you for the feedback. I've added this as a Feature Request for our Launcher team.

Cheers,

TJ

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answered Jun 15 '15 at 06:29 PM

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TJ V ♦♦ STAFF
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avatar image benxtan Nov 22 '15 at 12:26 AM

Hi TJ, is there a bug ticketing system that you use that where I can follow the progress of this feature request?

In the mean time, is the mklink solution recommended by Unreal?

avatar image MrMcBarnabas STAFF Nov 30 '15 at 11:09 AM

Hi Benxtan,

I don't believe there is a public facing system for our bug tracking, however I can tell you that the task for this work has been started and should be set for release soon. We are likely talking launcher version 2.8 or 2.9.

In the mean time the mklink solution is a viable solution however it means that you are taking the responsibility for your data out of our hands. If you are comfortable with using symbolic links then it is a perfectly viable and robust solution, however I suggest you research the concept before diving in.

avatar image rasamaya Jun 05 '17 at 12:44 PM

Our company has 600-700 hundred items in the vault... its so badly organized. It would be awesome to have folders!!!!

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Hi Tom,

In the meantime you can create a Symbolic Link as a way to move the VaultCache to another drive.

https://www.youtube.com/watch?v=woLNJKdrkck

You'll need to run command prompt as Administrator. Here's What I did on my machine:

 C:\Windows\system32>mklink /D "C:\Program Files\Epic Games\Launcher\VaultCache" "D:\Temp\Unreal Engine\VaultCache"

Now when I download new content from Epic it's actually stored in the VaultCache on my D:\ drive but the Unreal Engine Launcher accesses those files using the path "C:\Program Files\Epic Games\Launcher\VaultCache"

-tmek

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answered Sep 05 '15 at 02:35 PM

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tmek
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You can also just copy the folder somewhere else and only move it back to the vaultcache folder when you need it, restart epicgameslauncher every time you add a new vaultcache folder manually.

Better yet create a .bat batch file that takes in a folder name and moves it from E:\VaultCacheBackups{foldername} to C:\Program Files\Epic Games\Launcher\VaultCache\

Don't forget to accept an answer that best clears your question up or answers it so when the community finds your question in the future via search/google they know exactly what you did to fix it/get it going as well as keeping AnswerHub clean so that it gets removed from the "unanswered questions" category.

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answered Sep 05 '15 at 05:37 PM

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Nsomnia
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