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Video Material in 4.8 no longer has auto-play

I copied my project and updated it to 4.8. When I go into my first level, there is suppose to be a video playing on an old 1950's TV. In 4.7, and prior, there was an option to set the video to auto play. See attached image. In 4.8, that option is now gone. Was this done on purpose, or was it dropped by accident? We went from 3 settings in playback, down to one, with playback rate moved to a different section of the window.

  1. settings: alt text

  • Settings: alt text

  • Product Version: UE 4.8
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    asked Jun 13 '15 at 08:16 PM in Everything Else

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    Tkfore21
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    avatar image LeFxFlo Jun 15 '15 at 09:10 AM

    We had the same problem when we ported our application to 4.8. In the releasenotes they wrote:

    New: Removed AutoPlay feature in MediaPlayer assets. The AutoPlay feature turned out to be quite dangerous, because it causes media playback to start as soon as a MediaPlayer is loaded, thus consuming resources even if it is not used anywhere. Media should be played and stopped on demand using Blueprints (MediaPlayer.Play) or C++ instead.

    But I'm not able to get a reference to the mediaplayer?!

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    5 answers: sort voted first

    Set the playback rate to 1.0 :)

    (directly to the left of the "Looping" button)

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    answered Oct 05 '15 at 10:55 PM

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    RealAero
    21 3 5 12

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    https://docs.unrealengine.com/latest/INT/Engine/MediaFramework/index.html#mediaframeworkwithblueprints

    So, this is the answer. Take the reference as a variable for the Blueprint and then you can use the play/stop-options from this reference. :)

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    answered Jun 15 '15 at 09:17 AM

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    LeFxFlo
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    RealAero! Thank yoU!

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    answered Jan 09 '16 at 06:34 PM

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    pprkgraphiks
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    "Set the playback rate to 1.0 :)

    (directly to the left of the "Looping" button) " Which does absolutely nothing.........

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    answered Jan 10 '16 at 07:41 PM

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    Mentholblue
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    avatar image ocramot Jan 21 '16 at 10:23 AM

    Actually that worked for me too. :) did you forget something else?

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    That on it's own doesn't "Work" this is a fact. With correct blueprints, correct folder for the media file (mp4,avi - etc) this will not play in a standalone game window in version 4.11. This has also been confirmed by people completely independent of myself. Reply to that all you like, it changes no facts... Media player files set up correctly will work in a packaged project of 4.11, which it was later discovered, however they (as of update 1 and 2 of 4.11) do not play in a standalone game window. I'm aware it's a preview version, why anyone would want to state the obvious on that is quite bizarre really. I'm simply stating, as i did before the above reply that it DOES NOT WORK as it should in 4.11.

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    answered Jan 21 '16 at 03:36 PM

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    Mentholblue
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