Video Material in 4.8 no longer has auto-play

I copied my project and updated it to 4.8. When I go into my first level, there is suppose to be a video playing on an old 1950’s TV. In 4.7, and prior, there was an option to set the video to auto play. See attached image.
In 4.8, that option is now gone. Was this done on purpose, or was it dropped by accident? We went from 3 settings in playback, down to one, with playback rate moved to a different section of the window.

4.7 4.7 settings:

46262-2015-06-13_00h35_45.png

4.8 4.8 Settings:

46263-2015-06-13_00h36_52.png

We had the same problem when we ported our application to 4.8.
In the releasenotes they wrote:

New: Removed AutoPlay feature in MediaPlayer assets.
The AutoPlay feature turned out to be quite dangerous, because it causes media playback to start as soon as a MediaPlayer is loaded, thus consuming resources even if it is not used anywhere. Media should be played and stopped on demand using Blueprints (MediaPlayer.Play) or C++ instead.

But I’m not able to get a reference to the mediaplayer?!

So, this is the answer. Take the reference as a variable for the Blueprint and then you can use the play/stop-options from this reference. :slight_smile:

Set the playback rate to 1.0 :slight_smile:

(directly to the left of the “Looping” button)

!
Thank yoU!

"Set the playback rate to 1.0 :slight_smile:

(directly to the left of the “Looping” button) " Which does absolutely nothing…

Actually that worked for me too. :slight_smile: did you forget something else?

That on it’s own doesn’t “Work” this is a fact.
With correct blueprints, correct folder for the media file (mp4,avi - etc) this will not play in a standalone game window in version 4.11. This has also been confirmed by people completely independent of myself. Reply to that all you like, it changes no facts…
Media player files set up correctly will work in a packaged project of 4.11, which it was later discovered, however they (as of update 1 and 2 of 4.11) do not play in a standalone game window. I’m aware it’s a preview version, why anyone would want to state the obvious on that is quite bizarre really. I’m simply stating, as i did before the above reply that it DOES NOT WORK as it should in 4.11.