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Mouse Input Example

Hello, I'm looking for an example of setting up simple Mouse Input behavior that doesn't require an actor. And all the necessary setups for it to work. For example if Left mouse button is pressed, then Int1 + 5. Released - Int1 - 5.

Event onClicked/onReleased on actor works flawlessly, but how to fire an unassigned event?

Product Version: UE 4.8
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asked Jun 13 '15 at 10:00 PM in Blueprint Scripting

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Good day Im not usre if that's what you are looking for but this might help:

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mouseint.png (72.0 kB)
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answered Jun 14 '15 at 12:13 AM

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avatar image aristides Jun 21 '15 at 12:34 PM

thank you!

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