UE4.8 SpeedTree wind not working.

Hey guys,

I’ve just noticed that the SpeedTree world position offset isn’t working anymore in 4.8. I double checked in 4.7 and they are fine, but in 4.8 the wind effect is non-existent. Has this happened to anyone else and if so, what is the resolution? I’ve tried re-importing the assets and created new trees and they are not working as well.

thanks

OK I found it - I needed to add a WindDirectionalSource. Interesting, I didn’t need to add it to the scene in 4.7. Sorry for the spam!