I’ve tried several variations of character rotation blueprints and none have worked so far. I’ve made it so that the axis input values are visible when playing and made a conclusion that the blueprint itself doesn’t work. The character doesn’t rotate at all (with keyboard or digital stick) and you can’t move him in the x-axis with the digital analog in the mobile preview.
I wanted to make a multiplayer (at least local multiplayer) twin-stick mobile arena game in witch you control the character movement direction with the left digital stick and control the direction and made the character attack with the right one.
I would appreciate any ones help
video: - YouTube