RunUAT.bat ERROR: AutomationTool was unable to run successfully

I tried finding a solution within similar posts but I’m not sure what exactly I’m supposed to be looking for in order to solve the issue. I’m using 4.7.6 and the entire game is blueprint based no code. I’ve included the logs if needed.
link text
link text

I managed to solve the issue. It didn’t like the demo scenes from the asset packs, so after I deleted all of them, packaged and ran perfectly