Android build fails
I compiled 4.8 source in both 'Development Editor' and 'Development' separately.Out of which Development Editor didnt allow me to package for any platform but 'Devlopment' allowed for only win64 packaging and not android.
1.Automation tool unable to run 2.missing reciept 'UE4Game-Android-Development.target.xml' error
are what i got but have no idea about them.
I last used 4.7 binary version which was able to package only for win 64 and Android ETC2.It confirms Android sdk is set up properly.
here is complete log. link text
asked Jun 16 '15 at 12:35 PM in Packaging & Deployment
After setting up TADP sdk, i ran setup.bat and when prompted about certain files modification i chose no.After that i ran generateprojectfiles,bat and then used Build UE4 in VS with Development config and Android platform. I can export to Android now...strange.
answered Jun 17 '15 at 02:23 PM
For Engine, which were built from Git sources, you need build additional libs for Android. In VS 2013 select Development Editor/ Android-Tegra build configuration and select Build. And try to create package for android again.
answered Jun 16 '15 at 01:28 PM
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