Textures sometimes blurry, sometimes not
In about 3 of 10 cases, all my textures are looking blurry as hell, even in the editor:
When i start a PIE session and end it (sometimes I need to do that more than once), they look right:
If this is the case, it doesn't matter how long I am waiting, the textures just stay blurred.
There seems no way to just load the textures and not stream them at all. So I tried to run this function on startup on my car blueprint:
But this doesn't work in a reliable way. I tried to use the console command 'r.textureStreaming 3' to improve quality, but it just has no effect. If I deactivate texture streaming with 'r.textureStreaming 0' all textures disappear completely.
These are the settings of one of the textures (they are all configured the same):
If you not needed texture streaming, you can disable this in two ways.
answered Jun 16 '15 at 01:55 PM
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