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trouble packaging. have automation error

Having problems 10 seconds into cooking .

Product Version: UE 4.8
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cook error.txt (128.4 kB)
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asked Jun 16 '15 at 07:56 PM in Packaging & Deployment

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Silentblood
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2 answers: sort voted first

This could be a variety of things. If you've built the Unreal Engine from source, you may have to compile CrashReportClient. Or if you're packaging for shipping, make sure you've built for shipping. If you're using stock Unreal Engine, then it could be several different problems. It could be an issue with assets. Check that your map sizes aren't too big. I've had issues with maps larger than 500 mb.

If you could post the specifics of your error, that would help greatly.

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answered Jun 16 '15 at 08:13 PM

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Zapheroc
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avatar image Silentblood Jun 16 '15 at 08:17 PM

i have attached a txt file that i copy pasted from the log

avatar image Zapheroc Jun 16 '15 at 09:22 PM

So obviously automation tool is failing to run. Is your project content only, or do you have C++ source code? Also, make sure your blueprints are all compiling properly. That can cause errors in packaging too.

Regardless, you should check your Build/Package/Cook logs to see what they're saying.

If you don't know where those are, you can find them here: https://wiki.unrealengine.com/Locating_Project_Logs

avatar image Silentblood Jun 17 '15 at 08:02 AM

I am not using any blueprints in my project at all . and i have no c++ code in use. i think it is this if i am not mistaking : in UAT_LOG : AutomationTool terminated with exception: Exception in mscorlib: An item with the same key has already been added.

avatar image Zapheroc Jun 17 '15 at 09:49 PM

Try making a new blank project and exporting that. If that packages successfully, you know that it's an issue with an asset, rather than the engine. If it doesn't package successfully, you might try reinstalling Unreal.

avatar image Silentblood Jun 18 '15 at 12:12 AM

i found that i had a corrupt map . after deleting it i was able to make one good cook. but it didn't start the game. so when i made a second attempt i received another error . this time : fatal error LNK1181: cannot open input file 'C:\Program Files\Unreal Engine\4.8\Engine\Intermediate\Build\Win64\UE4\Development\Launch\PCLaunch.rc.res'

avatar image Silentblood Jul 01 '15 at 07:40 AM

The LNK1181 is a substance plugin related error. after uninstalling it all was good and I could finish my cook.

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well the problem in the end is the substance plugin !!! i have disabled it and all works fine.

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answered Jun 18 '15 at 03:19 AM

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Silentblood
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