[Closed] Need help trying to get owner and character in playerstate
I am trying to get the player character in blueprint in my playerstate. I can get it in c++ with out problems but the cast in blueprint always fails.
Here's the c++ thing I am trying to accomplish in blueprint in my playerstate class
Here's the Blueprint function which always fails at the firstpersoncharacter cast
I am fairly sure I am looking at this wrong but I've been at this for many hours over quite a few days and could just have tunnel vision.
asked Jun 16 '15 at 10:43 PM in Blueprint Scripting
The question has been closed Jun 18 '15 at 06:39 AM by DJMidKnight for the following reason:
The question is answered, right answer was accepted
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