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Lighting Bug When Approaching Light Source

Hello there,

I appear to have encountered a lighting bug in my environment. I have multiple different hallways that all contain copies of the same light. Some work as intended, but others have some strange tendencies. Below is an image of how the light looks in most of the areas.

alt text

Above is how the light should look. However, when approaching the origin of the light, the appearance of the light changes drastically. By just inching closer, the lighting resembles the image below. It is an instant switch that occurs as my character runs past the light in game, and also in the development area. alt text Any idea how to fix this?

Product Version: UE 4.6
correct.png (1.2 MB)
incorrect.png (1.1 MB)
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asked Jun 17 '15 at 07:25 AM in Bug Reports

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avatar image Lovecraft_K ♦♦ STAFF Jun 22 '15 at 07:22 PM

Hi bnisbet -

I am not seeing the same results that you are seeing above. Are you seeing the same results in 4.7 or 4.8? If you could put together a small test project for me to use that would be helpful.

Thank You

Eric Ketchum

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Hi bnisbet -

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.

Eric Ketchum

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answered Jun 29 '15 at 01:17 PM

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Lovecraft_K ♦♦ STAFF
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