Shadow flickering on simple mesh
Hi, I have a simple cupboard door with a handle. It has an unwrapped UV map. But somehow it has flickering shadows. ( see screenshot ). What can I do to fix this artifact?
asked Jun 17 '15 at 10:34 AM in Rendering
I cant see the flickering behavior from the screenshot but it may be ambient occlusion. Disable AO in post process and see if it helps.
answered Jun 17 '15 at 01:52 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here