VS 2013 build errors UE 4.8
Hey guys, I have a problem with compiling Unreal Engine source.
Main problem is probably with windows.h. I read how to solve this problem, but nothing helps. I am using Windows 7 64bit and my VC++ Directories are set to inherit from parent. Unreal Engine 4.8 release source version from github.
What I've tried already:
I feel like this is going to be a serious hardcore problem or really stupid easy one.
I don't know what to do now, so I ask for your help. Thanks for any answers !
Based on the errors shown (RC1015 and C1083) you're correct that the likely issue is with Windows.h. If you've already tried to install the SDK then you may want to check that the dependencies are correct by running Setup.bat and GenerateProjectFiles.bat again. Also make sure that your anti-virus is not blocking access to Epic/UnrealEngine.
answered Jun 17 '15 at 04:04 PM
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