Bug: Tesselation Prevents Selection Highlight

Hi, I’m using the Unreal Tournament editor, and I’m using Tesselation in my master material.

I noticed that all of my static meshes didn’t have a selection highlight, specifically from the 2D orthographical viewports.

https://dl.dropboxusercontent.com/u/1997866/PublicForForumsWebsitesDONOTDELETE/tesselation_ue4/tesselation_bug_example.jpg

Disabling tesselation from the master material resolves this issue.

https://dl.dropboxusercontent.com/u/1997866/PublicForForumsWebsitesDONOTDELETE/tesselation_ue4/tesselation_bug_example2.jpg